Cube World

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Welcome to the Nos Aeternus Cube World Wiki. Guides and information from the forums will be gathered here for an easier way to access it (hopefully).


From the Cube World web site:

"I'm Wollay, the creator of Cube World. I started this game in June 2011 as a hobby project. My inspirations were Minecraft, Zelda, Secret of Mana, Monster Hunter, Diablo, World of Warcraft and many more. My aim was to create an infinite, colorful, procedurally generated world, full of adventures, monsters, and mysteries. The result is Cube World, a voxel-based role-playing game."